Paramex SUV & Hypercar
I worked on this project for the new Paramex website - http://www.paramex.com
I'm proud to have been part of this big upgrade of a company that is growing quickly with fabulous professionals.
My responsibilities were environments modeling, texturing and lighting using Maya, Substance Painter and vRay.
I was often engaged in the making of textures car.
I've also worked on the post production of the renders utilizing Adobe Photoshop.